Sorry I didn't update with work yesterday - this scene's been causing me problems. Originally ray-tracing was used to reflect the physical environment but this was taxing on the hardware and rendering times were through the roof. Instead, I put together a panoramic image to be used as a reflection map, hopefully it will still look good in the animation. Here is a still render:
Here is the animated pre-vis:
Tell me what you think - mainly regarding the animation, like camera position, character prosition etc. If you guys like the scene then I'm happy to report that we have 4 shots ready to render :) But if you think it needs tweaking, say now.