I think I prefer the first one. Both are good but the original had more fluid movment :)
Only reason I prefer the first one, is because I believe in this one, the astronaut in the background is more of an obstruction, u reckon u could add some focal blur so that the background is blurred and the focus is on the astronaut's helmet in the foreground? That would allow you to take in the scenery more, off the helmet. The development is really helpful though, keep it up.
Alrighty thanks for the feedback. Blur is a good idea, we can revert back to the first one and still use blur, come rendering I'll see what we can do with the depth passes.