Well, you are right that the backpacks are hiding some of the squareness. I'm just not so sure on the shader of the suits. They almost look like they are going to melt! Something about it makes them feel solid as oppossed to a thin flexible material. In saying that, it's not something that would need fixing yet anyway. It probably just needs further tweeking.I don't know but, does anyone agree?/Dissagree?
Thanks for the feedback. We were struggling with this today so we planned on taking multiple renders using different materials, and then deciding which one works best. So look out for a post soon with a variety of materials and you can give your input into which ones look the most suitable.